PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
PERSONAL PROJECT
F A U N
Faun is a mythical creature in Greek mythology that's half human half goat. A fun short term project exploring stylized hair and different techniques to create a richer skin texture using traditional mask making painting techniques. Sculpted entirely from Zbrush starting from a sphere then retopologized and UV'd in Maya. Exported both the high and low resolution meshes into Substance Painter to create PBR textures. Final image was done in Marmoset Toolbag.
JAMES YAMAZAKI ONLINE PORTFOLIO
PROFESSIONAL PROJECT
M Y R O O M S
My Rooms was a social media company that was creating a "gamified" UI of today's most popular social media apps. I helped create the character and environment props for use in Unity. I modeled assets in Maya and sculpted in Zbrush. Texture baking was done in zbrush, Quixel, and XNormals.