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PERSONAL PROJECT

ARES REVOLVER

Inspired by games like Destiny and Borderlands I revisited an old project I did. I wanted to create a game ready asset that was a sci fi themed revolver. I modeled, UV'd and baked the Ambient Occlusion and Normal maps in Maya. I exported the model into Substance Painter to create PBR textures for games. Final render is from Substance Painter.

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