PERSONAL & PROFESSIONAL PROJECTS

3D MODELING

All models were sculpted in Zbrush or box modeled in Maya.  Then retopologized  and UV'd in Maya. Texturing was done in Substance Painter and most of them rendered in Marmoset Toolbag. For more images please click on the thumbnail

HAWAII ANIMATION STUDIO

SPECIAL PROJECTS

Here are some of the projects I've done while working at HAS.  I worked on the background elements, retopology, environments. Trailer will start when you click on the thumbnail.